From polishing screensto shaping how things work
Early on, design meant making something look right. Over time it became something bigger, shaping how a product actually behaves, how it feels to use, what it teaches people without saying a word. The industries changed around that shift, but the shift itself is what the last several years have really been about.
Leadership & mentoring
Growing other designers, not just my own work
Leading the team
As lead, I split up the work, watched deadlines, and kept the team's Figma files structured enough that everyone could work in them without stepping on each other. When the group disagreed on direction, sorting that out and keeping everyone focused on the actual goal was mine to handle.
Mentoring
Regular design reviews went through people's work in detail — usability, interface logic, visual choices, whatever wasn't holding up. I taught the more advanced side of Figma: components, variants, responsive grids, and walked through current UX patterns using our own work as the example. For the less experienced people in the group, that meant translating dense course material into something they could actually apply.
Certified in what I love
Courses and credentials that back up the work
User Experience Design Fundamentals
Generative AI in Design
Generative AI: The Future of UX/UI Design
An Introduction to Accessibility and Inclusive Design
with 
Google AI Professional Certificate
with 
User Experience Designer
In progressKey moments in my career
Lead UX/UI Designer
Returned later for a follow-up project
Building an entire design function from zero
Grand property had no dedicated design function — branding, product, and marketing all needed one person to own them, end to end. That person was the sole designer, responsible for the company's full visual identity and brand book, a partial website relaunch, and a real estate marketplace platform from concept through handoff-ready delivery. Ad creative for Google Ads and print came out of the same seat, along with training and mentoring a junior designer who later joined.
A second engagement followed from January to March 2026 — a few pages into a new marketplace before funding ran out.
UX/UI Designer
Bringing real UX process into agency-speed work
Client work at an agency moves fast, and process is usually the first thing cut to hit deadlines. Across several client projects, user research, personas, and journey maps stayed part of the process instead of skipping straight to screens — alongside corporate identity, UI guidelines, and brand book work where projects called for it. Ad creative for Google Ads and social media rounded out the work.
UX/UI Designer
Keeping parallel projects consistent, and one junior on track
Several projects running at once meant no single design system to lean on — and a junior designer needed hands-on guidance. UI kits and interactive prototypes kept things consistent across the work; print materials came together alongside that. The junior designer got mentored through the final stage of her onboarding.
UX/UI Designer
Project-based work
UX/UI Designer
UX/UI Designer
I started