From polishing screensto shaping how things work

Early on, design meant making something look right. Over time it became bigger: shaping how a product behaves, how it feels to use and what it quietly teaches the people using it. The industries changed over these years, and this shift is what stayed with me.

Leadership & mentoring

Helping other designers grow

Leading the team

As lead, I split up the work, watched deadlines, and kept the team's Figma files structured enough that everyone could work in them without stepping on each other. When the group disagreed on direction, sorting that out and keeping everyone focused on the actual goal was mine to handle.

Mentoring

In regular design reviews we went through people's work in detail: usability, interface logic, visual choices, anything that wasn't holding up. I taught the more advanced side of Figma (components, variants, responsive grids) and walked through current UX patterns using our own work as the example. For the less experienced people in the group, I turned dense course material into something they could apply.

What people say

“She approaches challenges thoughtfully, structures complex information effectively, and looks for practical, user-centered solutions.”
Anastasiia Matsyievska, UX/UI Designer and Product Designer · July 2026
“…she’s the kind of designer who raises the bar for everyone around her. What stood out immediately was her ability to lead.”
Nikita Vysotskiy, Product Designer · July 2026
Read both in full on LinkedIn

Certified in what I love

Courses and credentials that back up the work

IBM

User Experience Design Fundamentals

SkillUp

Generative AI in Design

SkillUp

Generative AI: The Future of UX/UI Design

Coursera

An Introduction to Accessibility and Inclusive Design

with

Coursera

Google AI Professional Certificate

with

IBM

User Experience Designer

In progress

Key moments in my career

Grand property 05.2021 – 08.2022

Lead UX/UI Designer

Returned later for a follow-up project

Building an entire design function from zero

Grand Property had no dedicated design function, so branding, product and marketing all needed one person to own them end to end. I was the sole designer, responsible for the company's visual identity and brand book, a partial website relaunch and a real estate marketplace from concept to handoff. I also made ad creative for Google Ads and print, and trained and mentored a junior designer who joined later.

A second engagement followed from January to March 2026: a few pages for a new marketplace, until the funding ran out.

trendda 07.2022 – 10.2022

UX/UI Designer

Bringing real UX process into agency-speed work

Client work at an agency moves fast, and process is usually the first thing cut to hit deadlines. Across several client projects I kept user research, personas and journey maps in the process before moving to screens, along with corporate identity, UI guidelines and brand book work where projects needed it. I also made ad creative for Google Ads and social media.

Sharowsky 03.2021 – 10.2021

UX/UI Designer

Keeping parallel projects consistent, and one junior on track

Several projects ran at once with no shared design system to lean on, and a junior designer needed hands-on guidance. UI kits and interactive prototypes kept the work consistent, and print materials came together alongside. I mentored the junior designer through the final stage of her onboarding.

Active Planet 2021

UX/UI Designer

Project-based work

Dino creative 08.2020 – 09.2020

UX/UI Designer

V-lab studio 02.2020 – 04.2020

UX/UI Designer

This is where
I started
Freelance 2018 – Present

UX/UI Designer

Send me a message

or find me on Behance

Behance